You have to build alliances with other players, creating trade deals or open border policies. One of the key aspects of Stellaris: Galaxy Command is the collaboration with other empires. You'll have to manage systems involving economics, politics, society, commerce, ethics, etc. While the learning curve is much smoother than in the original Stellaris, the game requires a minimum level of attention and will put your strategic thinking skills to the test. Naturally, the gameplay in Stellaris: Galaxy Command is relatively complex. That said, it still manages to preserve many of the aspects that made the original game a huge success on PC and consoles. In this case, you get a completely new experience that's adapted to mobile devices. ![]() Plus, it'll probably get loads of DLC to expand upon it like other Paradox titles.Stellaris: Galaxy Command is the first spin-off of the brilliant strategy game Stallaris. Stellaris looks like another solid title I can add to my very selective collection that I play regularly. I purchased EU4 in the past maybe I never gave it enough of a chance but I quickly stopped playing it because I didn't want take the time to learn it all (and I like random maps - playing the same, realistic Earth map seemed dull to me). I usually prefer tighter, more streamlined design without sacrificing depth. So, it's more accessible and easier to jump into than their past, historical grand strategy games. Reviews have confirmed this by saying that it's a hybrid of Paradox grand strategy 4X and 4X of other games, like Civ. One thing that I really like is how it seems to have elements of Civ in it. I think I'm a fanboy of them now too, haha. Also, Paradox (the Stellaris team anyway) seems like a really cool company, I had fun watching them play. ![]() I've been watching a lot of gameplay videos of this lately and it looks great.
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